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-1 votes
1 answer
91 views

How can I manage Memory?(SDL2)

Whenever I go to debug and run my game, the memory just climbs, As you can see, I wipe the memory after I'm done with it (so I thought) Any tips on managing memory in this state? (using Visual Studio ...
Gustav Con's user avatar
0 votes
1 answer
59 views

How to choose the correct tile from a tileset based on neighbors to avoid discontinuities in a maze (SDL2, tile-based rendering)

Body: I'm generating a maze using a simple 2D array where each cell contains information about walls on 4 sides (encoded in 4 bits: top, right, bottom, left). Currently, I display the maze using ...
Adam's user avatar
  • 11
-2 votes
0 answers
63 views

How to draw a triangle with OpenGL [duplicate]

I'm trying to draw a triangle: // gcc -o test -Iglad/include test.c glad/src/glad.c -lGL -lSDL2 #include <stdio.h> #include <stdlib.h> #include <SDL2/SDL_events.h> #include <SDL2/...
mltm's user avatar
  • 399
0 votes
1 answer
14 views

MSYS2 pacman -S can't retrieve what pacman -Ss finds

Trying to install SDL2 to my MSYS2 world using pacman. pacman confirms, among other things: $ pacman -Ss sdl2 . . . mingw64/mingw-w64-x86_64-SDL2 2.26.4-1 A library for portable low-level access ...
Joymaker's user avatar
  • 1,574
1 vote
0 answers
63 views

cmake looking for files in /opt/homebrew when told to search frameworks only

I have been successfully building and testing my SDL2 program for months, on my native architecture Apple Silicon (arm64). Now, in order to provide my program to a friend who is beta testing, I need ...
Joymaker's user avatar
  • 1,574
2 votes
2 answers
304 views

Use tkinter in an existing window

I have an existing open window, created by SDL 2 in C/C++. I would like the process to call a python script (using Boost/Python) to add some GUI elements to it. Here's a non-working example: import ...
Roy Falk's user avatar
  • 1,729
3 votes
0 answers
68 views

Half second delay playing sound with SDL_mixer

I am using SDL_mixer to play simple sounds: (press any key to play the sound; use any simple short sound in place of "Poonk.wav") #include <SDL2/SDL.h> #include <SDL2/SDL_mixer.h>...
Joymaker's user avatar
  • 1,574
1 vote
1 answer
139 views

I keep getting LNK2019 error even though I have a main() function. What is the issue?

I am writing my own DX11 engine from scratch using SDL2 and CMake. I have been trying to write a main function, but I keep getting this error: LNK2019: unresolved external symbol main referenced in ...
Ismail's user avatar
  • 89
0 votes
1 answer
315 views

SDL2 on WSL not working, trying to create a renderer causes libEGL warnings?

I'm trying to simply create a window, running in wsl2, but I'm unable to. Every function call is fine until renderer = SDL_CreateRenderer(). This causes it to spit out: libEGL warning: failed to open /...
Hugo's user avatar
  • 11
0 votes
1 answer
70 views

How to place SDL_Rect at the center of the screen

I'm using SDL2 and I have the following code: #include <iostream> #include <SDL2/SDL.h> const int WIDTH = 800, HEIGHT = 600; int main (int argc, char *argv[]){ SDL_Init(...
Thanos's user avatar
  • 13
-3 votes
1 answer
105 views

Need help to run a project of SDL and c from a GitHub repository [closed]

i have got a project to make a Pac-man game using c language .and for reference i got this Github repo which has every thing related to my project but i dont know how to run this on my own computer, ...
ayush's user avatar
  • 5
0 votes
1 answer
141 views

How to build SDL2 for QNX (aarch64le)?

I'm trying to port some old stuff to the recently released QNX SDP8 on Raspberry Pi 4. For that I need to build the SDL2 for aarch64le as a library. I don't need Audio and only need EGL / OpenGLES2+ ...
ludagad's user avatar
0 votes
1 answer
71 views

silent crash initializing SDL2 in Win32 application

I have a working win32 application, and I want to integrate SDL2's controller input support. For some reason, when I Initialize SDL2 like so: if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) != ...
Gal Neeman's user avatar
1 vote
0 answers
81 views

issue with including cimgui backends

I'm making a program that uses OpenGL and SDL2 in C and wanted to use Cimgui as my gui library however, when trying to include the correct backends I'm getting these linker errors: main.c:104:5: ...
Jamie Hyland's user avatar
1 vote
1 answer
64 views

Getting the wl_display without an SDL_Window?

SDL2 constructs and initializes a video device within the SDL_Init() call. If SDL2 decides to use Wayland, this calls Wayland_CreateDevice, which connects to the Wayland server and stores a ...
Bernard's user avatar
  • 5,770

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