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Creating solids with loft

Creating solids with loft

- [Instructor] In this video, we'll look at one of my personal favorite methods for constructing surfaces and solids called loft. If you're a Revit user, you might know this operation as a blend. Unlike an intrusion, which takes a single curve object and pulls it straight in a single direction, a loft takes two or more input curves and it extrapolates the 3D geometry that connects them all together. Now is a good time to turn on the geometry preview for our translated and rotated polygons from videos earlier on in the chapter. Let's try to create a solid that connects our bottom and our top square polygons and our bottom and top triangle polygons using the loft node. Let's navigate to the geometry, solids, solid section of the node library to see what options we have for lofting geometry. If you wanted to create an open polysurface instead of a solid, there's an equivalent set of nodes in geometry, surfaces, polysurface. I'll drop in the version of the loft node that only requires…

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