From the course: 3ds Max 2019: Advanced Lighting

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Interior artificial light in ART

Interior artificial light in ART - 3ds Max Tutorial

From the course: 3ds Max 2019: Advanced Lighting

Interior artificial light in ART

- [Instructor] Let's see what our room looks like at night with some artificial lightning. We'll create a lamp light, a room light and a spot. We'll start with a lamp, it's a floor lamp here. We can get in close in the top view and create the light, go to the Create panel, lights, Free Light we get a dialog asking if we want physical camera exposure control, yes we do so we'll choose yes and then click to create that light. Grab the move tool and move it up in one of the orthographic views, and now it's inside that lamp. You can zoom in there, cool tumble around double check make sure it's where we want. With it still selected go over to the modify panel rename it lamp light, it's got the light distribution type of uniform spherical and that is what we want. Let's emit from a sphere as well, so we'll get soft shadows. Under shape area, shadows choose sphere and give it a radius of 0.05 meters so it's five centimeters in radius, and dolly forward in the views we can see there is now a…

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