You're facing conflicting opinions on game feature priorities. How do you ensure everyone's voice is heard?

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In game development, a common scenario is dealing with a team that has conflicting opinions on which game features should be prioritized. It's essential to navigate this situation carefully to maintain team harmony and ensure the best outcome for your project. You want every team member to feel valued and heard, but you also need to make decisions that benefit the game's success. How do you balance these needs and keep your project on track?

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