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17 hours ago comment added Senmurv This question is also helpful. Once you get your bearings and work out what your players enjoy, you'll get a feel of whether they like a good ole challenge with a drawn-out battle, or quick hack-and-slash and move on approach. :) rpg.stackexchange.com/questions/30671/…
18 hours ago answer added TreeSpawned timeline score: 7
20 hours ago history became hot network question
20 hours ago history edited V2Blast CC BY-SA 4.0
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yesterday vote accept likewyise
yesterday answer added matszwecja timeline score: 8
yesterday history edited Kirt CC BY-SA 4.0
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yesterday history edited Thomas Markov CC BY-SA 4.0
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yesterday history asked likewyise CC BY-SA 4.0